![]() But despite how far open-world games have come, we at Gamasutra were curious, what was it like working on Skyrim? With the release of Skyrim’s special edition that brings the game to PS4 and Xbox One, we decided to invite former Bethesda Softworks lead programmer Brett Douville in for a conversation about programming the game.Īs seen above, the chat was particularly illuminating, since as Douville explained, the best language a programmer can know isn’t any coding language, but as he puts it “English”-meaning just having the ability to communicate with other team members and translate game design concepts into code and back. ![]()
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